Hello!
My schedule has been holiday’ed, so sorry for the lack of posting lately regarding our Mastery project. I do have a very important update though: we’ve been doing a ton of mastery-related content, and I’m excited to share that I am STILL Rank 5! ………
But! This week’s post is a special off-topic entry, because the new Limbus Armor crafting system officially hit the game. And we were lucky enough to get our first piece crafted: the HQ+1 Magnificant Cyclas (MNK / THF / BST / PUP / DNC), and even tossed a couple augments on it.

After grinding through the farming, crafting, and augmentation process, I wanted to share what I learned — because this system looks insanely complicated at first glance… but once you understand the flow, it starts to demystify. It’s still a grind, but at least it becomes a grind you can plan around.
So let’s break it down.
The first big “unlock” point is Ultima and Omega.
This part is extremely easy to miss:
In other words: what you kill now may affect what your chest table looks like later, so staying consistent matters.
Once you’re eligible for the better chest tiers, you’ll run Limbus as usual — but now the payoff includes crafting progression.
Each shard corresponds to a specific race:
These shards are going to be a major bottleneck later, so don’t underestimate how important consistent chest runs are.
This part is actually pretty cool.
We tried to brute force an HQ and… yeah.
We broke and lost a few materials early on (pain), but on our second attempt we managed to pull an HQ+1. These synths seem legitimately difficult even for maxed crafters — but because chest material drops seem fairly generous, I do think prices will normalize once more people are grinding.
(At least that’s what I’m telling myself so I can sleep.)
Once you craft the cursed item, you’ll need to purify it using the correct Jewel, and then you’ll use additional Jewels to upgrade augment ranks.
Each set is racially aligned with the original Ark Angel set, and will require Racial Shards from that race to craft and augment. You only get your race shard when opening chests and can either sell them and buy the one you want, or trade them to the synergy furnace at a 2:1 exchange if you don't want to wait or don't like interacting with people. These are then crafted in to Jewels at the Limbus Synergy Furnaces, using: 5x Racial Shards, 1x Alabaster Matter, 1x Murky Matter

The initial purification and every augment level requires 1 Jewel.
That means for a fully maxed item, you’re looking at:
And that’s just to fully push one piece to completion on the Jewel side of things.
On top of Jewels, augmenting also costs either Temenos or Apollyon units, in a progression that resembles earlier Limbus augments.
So, the upgrade costs are not just “expensive,” they’re “oh no” grindy.
Here’s where it gets funny in a way that isn’t funny.
There is a maximum of:
You’ll need:
At a rate of 100,000 units per week, that’s approximately: ✅ 31 weeks of capping both zones weekly…to max out one five-piece set.
If you want to max all sets? You’re looking at something like:🫠 3 years of weekly Limbus caps.
And here’s the kicker:
Limbus was initially reimplemented around 31 weeks ago as of this week. So… have you capped both zones every week since reimplementation? No? Me neither.
Overall, I actually really like the structure of this system. It’s complicated, yes — but it’s also consistent, repeatable, and rewards long-term effort.
That said, the unit grind is extreme, and the shard/matter requirements mean you’ll want to treat gold chest runs like a long-term plan, not a weekend project.
Anyway — good luck out there. I hope you like Limbus.
And for the love of Altana…
It helps everyone progress. And someday you’ll be the one getting slapped by an NM while a full party runs past, minding their own business.
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